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This is an improvised one-shot adventure set in or around the city-state of Alkesh and the surrounding desert, known as the Djurum. Characters can earn some quick coin by working as guides or guards for caravans, hunting bandits, fighting as gladiators (or healing them for their next bout), capturing wild animals for the arenas, smuggling goods (or people) into or out of the city, exploring Alkesh's ancient sewers & catacombs for lost treasures, and taking various missions for wealthy patrons that typically involve retrieving an important item or eliminating a rival by any means necessary. Alkesh is also ideal for "carousing" between adventures and turning spare coins into XP, although risk-averse folks are better off sticking to the taverns in the nicer parts of the market and artisan districts.

Rather than using a virtual tabletop to track the characters' movement each round, we'll use the "theater of the mind" method where players imagine their positions based on the GM's description of the scene. This is a great way for players to earn some money & gain some experience in between pre-packaged adventures set in the trackless wastes of the Djurum.

NOTE: To make this a "sandbox" where players can go wherever they want rather than following a less flexible "railroad" adventure with a pre-written plot, I'm using ChatGPT to help with narration. This allows me to quickly improvise scenes & NPC dialogue on the fly, and the process is getting better the more I use it. The vivid descriptions tend to be appealing to players who like dialogue and descriptions that sound like they came from a fantasy novel, but it can be annoying to players who just want to get straight to the point and fight monsters, collect treasure & gain XP.

Session Number: 2 - new players are welcome!

OSR System: Shadowdark RPG

Created by Kelsey Dionne and published in 2023 after raising $1.4 million on Kickstarter, Shadowdark is an old-school fantasy adventure game redesigned with 50 years of innovation. It won the Three Castles Award for best role-playing game design and the gold ENNIEs for Product of the Year, Best Game, Best Rules & Best Layout and Design! Earlier this year, Shadowdark's Kickstarter for the "Western Reaches" campaign book raised $2.6 million and should be released by December 2025, giving us a more detailed look at the setting for the official Shadowdark adventures.

Shadowdark RPG is fast, familiar, intuitive, and deadly. It’s primarily built for old-school dungeon crawls and experience points (XP) are awarded for finding treasure, not killing monsters. Combat can be lethal, especially at lower levels, so it's often best avoided through stealth & strategy. There's the familiar D&D classes (fighter, priest, thief, wizard, bard, ranger) as well as some new classes unique to the setting. Players generate character statistics and class abilities through randomized dice rolls. Gameplay focuses on risk evaluation, resource management, and problem-solving. Shadowdark uses a 20-sided die for action resolution. One of its unique features is that real time comes into play - a torch only holds back the looming darkness for one hour of actual game time!

Setting: Two days' ride south from the mining town of Ragadorn, the arid scrubland gradually gives way to a vast, shimmering desert known as the Djurum. The land is a mix of undulating sand dunes and rocky badlands, bordered on the northeast by the Gilzai Mountains and on the southwest by the Yarin Salt Flats. The harsh environment and the monsters that lurk in the desert wastes present formidable threats to unwary travelers, but the spice trade draws merchants & adventurers alike. Merchant caravans coming down from the north must typically pay the Siruul Elves for safe passage across their lands and then make their first stop at the Shar Oasis, a palm-ringed settlement guarded by the former gladiator Rameer the Lion and his men. From there, caravans have 3 options, each with its own risks: (1) head east to the foothills of the Gilzai Mountains and make camp at the abandoned Sandstone Fortress, which the bandits who patrol this region avoid because it's rumored to be haunted, (2) head southeast to "The Bones", the skeleton of a gigantic beast half buried in the desert that offers some meager shelter, or (3) head south to a natural spring on the edge of the salt flats guarded by the Hamadi, a semi-nomadic group of lizard herders. From either of these 3 resting points, it's another day's travel southeast to the gates of Alkesh. (Caravans headed north to Ragadorn must retrace these steps in reverse.)

Alkesh's white walls and bronze-capped domes rise above the surrounding desert, and its natural springs and clever aqueducts water the hanging gardens that feed its populace of almost 70,000 people. Alkesh is ruled by the young Shar Yasmila and her vizier, Afarim Zarad. The city is divided into 7 districts: the Alabaster Citadel (royal district), the Gardens (noble district), the Spires (temple district), the Suq (market district), Silver Street (artisan district), the Forgotten Quarter (low district), and the Old Quarter (slums). While merchants congregate at the inns of the Suq, mercenaries & adventurers often gather at the Jewel of Borak, a rough tavern located among the twisting back alleys of the Forgotten Quarter.

How to Join: Click on the Zoom link on the scheduled date/time

PREPARATION: Before the session, please design a 3rd-level character using the Shadowdarklings character-generator page: https://shadowdarklings.net/create

PLAYER BACKGROUND: Feel free to pick a background that makes sense (i.e. your pre-adventuring trade) rather than randomly rolling it. You'll get advantage on skill checks associated with your background.

PLAYER ALIGNMENT & DEITY: In terms of alignment, choose any you wish. In terms of deity, choose one that matches your alignment, but don't pick any gods form the Norse pantheon (Odin, Freya, Loki) since it wouldn't fit the setting.

PLAYABLE CLASSES/RACES: The inhabitants of the Djurum are primarily humans, although elves and half-elves are not uncommon among the desert nomads. Half-orcs are often seen among the mountain bandits or fighting in the arenas at the Shar Oasis & Alkesh for coin, while dwarves occasionally work as caravan guards or as smiths & artisans in Alkesh. Halflings, goblins & kobolds are almost unheard of in this region, so they're not available as player characters. Certain classes are only open to certain "ancestries" (a.k.a. races) as follows:
- Fighter (any race)
- Thief (any race)
- Priest (any race except half-orc)
- Wizard (human, elf or half-elf** only)
- Bard or Duelist* (human or half-elf** only)
- Ranger (human, half-elf**, or half-orc only)
- Desert Rider (human, elf, half-elf** or half-orc only)
- Kyzian Archer (human, elf, or half-elf** only)
- Ras Godai (human or half-elf** only)
- Pit-Fighter (dwarf or half-orc only)
- Seer (human or half-orc only)
- Warlock (human or half-orc only)
- Delver* (dwarf only)

*NOTE: The Duelist & Delver classes debuted in Cursed Scrolls #5-6 but aren't yet listed on the Shadowdarklings character generator page, but you can find their class details in this Reddit thread - https://www.reddit.com/r/shadowdark/comments/1j93qbt/new_classes_from_cursed_scrolls_5_and_6_previews/

**NOTE: Details on Half-Elves and Kyzian Archers only recently appeared in the free preview of the Players Guide to the Western Reaches sourcebook - see pages 6-8 of the Dropbox copy: https://www.dropbox.com/scl/fo/bneo4ii3tca2wba5hkpxa/AH9f36wT7k7lP71d9ZIXfQk?rlkey=k81omxc93aei2w4wfldo9hxri&e=1&st=0xhhym6b&dl=0

What You'll Need:

  1. Your imagination & whatever roleplaying skills you can muster
  2. A printed character sheet - it can be directly downloaded from https://www.thearcanelibrary.com/blogs/shadowdark-blog/shadowdark-rpg-character-sheet.
  3. Set of standard RPG dice (d4, d6, d8, d10, d12, d20) or online dice simulator - https://tacticaltokens.com/dice-roller/
  4. Zoom app (free for users) - https://zoom.us/download

Useful but Not Necessary:
1. A downloaded copy of the The Shadowdark RPG's "Player Quickstart Guide". https://www.thearcanelibrary.com/collections/shadowdark-core-rules/products/shadowdark-rpg-quickstart-set-pdf.

Game Design
Fantasy RPG
Roleplaying Games (RPGs)
Tabletop Role Playing and Board Games
Old School D&D

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