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Part One: A Small Favor
Early summer, 1221 AD.
At the Hermetic covenant of Nigrasaxa in Suffolk, England, a local lord seeks help: his daughter has mysteriously vanished.

Maximianus, the covenant’s leader, orders the magi to assist—both to solve the problem and to better understand their mundane neighbors.

The magi accompany the lord to his manor, learn the details, and set out to investigate the site where she was last seen. On the way, they pass through a nearby village where a fearful parish priest is inciting suspicion and hostility against them.

The magi must navigate rising tension with frightened villagers while pursuing the truth behind the girl’s disappearance.

For up to 6 players. Pregenerated characters will be provided. New players welcome. Rules will be taught at the table.

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