
What we’re about
Game Audio Playthrough is a monthly meetup for game audio enthusiasts. At the events we invite sound designers and composers to showcase the games they have been working on and if possible take a full playthrough of the games, inviting to an open discussion about sound design, audio implementation, and interactive composition.
Locations are not fixed but are currently at Unity in Copenhagen.
Previous games include DARQ, Back4blood, Welcome to Elk, Trailmakers, What the Golf, Scarlet Republics, and First Class Trouble among others.
Upcoming events (1)
See all- Game Audio Playthrough #41 - What the ClashTriband, Copenhagen
Details about the Game Audio Playthrough - What the Clash
What the clash? is a game with hundreds of mini games. A lot of music and sound design went into this game. At this session you will hear from the 3-people audio team behind the game, who will present everything from the thoughts behind the sound design, to the music as well as implementation in Unity. The presenters will be lead sound designer Niels Böttcher, Technical sound designer Simon Kærslund and composer Sune KølsterVenue:
Triband, Gothersgade 160. 1. tv, Copenhagen
Schedule:
18:00: Entrance with complimentary snacks and drinks
18:30: Presentation
19.30: Break
19.45: Q&A
20:30: Drinks & mingle
21:00: Thank you for tonight. Voluntary afterparty at a bar around the Triband officeThis event is arranged by Game Audio Denmark & hosted by
Daniel Nielsen and Nikolaj de Haan
Check out other events by Game Audio Denmark