Yonder: The tech behind the visuals.
Details
Come join us as we delve into the tech that drives the visuals and art for Yonder: The Cloud Catcher Chronicles.
We'll be analysing some key technologies, sharing some anecdotes, and taking a peek at what it took to promote and expedite a unique visual aesthetic on a shoestring budget.
Highlights:
• A look at our graphics pipeline
• Realtime radiosity
• Personalised characters
• …And a grab-bag of interesting tech and features!
Joel has been called a development polymath, with 15 years’ experience in the industry as an artist, programmer and graphics engineer (with a fine arts background to boot!).
He has a big nose and squinty eyes, but that hasn't seemed to stop him so far.
Game credits:
Yonder: The Cloud Catcher Chronicles, Batman: Arkham Knight, Batman: Arkham City, Batman: Arkham Asylum
