GDOW Presents: Pitchmas!
Details
Merry Pitchmas!
Back again, it's our festival of video game pitch practice for the Wellington game dev community. Pitch your game ideas to a panel of friendly industry experts and get feedback to help you take it to the next level.
No prep required - just show up and talk. Pitches will be kept to two minutes, no slides or materials needed, with feedback from veterans in a variety of disciplines. Pitch a real game you're working on, an idea you've been noodling with, or even a joke. The goal of this GDOW meetup is to give you practice in a safe space communicating your game ideas.
And of course networking after for the last GDOW event before the holidays.
Event details:
Victoria University of Wellington School of Design, 139 Vivian Street, 6011
Lecture Theatre 1 (LT1)
Our panel:
Rick Stemm (Game Design and Narrative)
Stacy Longstreet (Art and Art Direction)
Emma Procter (Marketing and Research)
Josh Kamau (Player and Community)
