Augmented Reality and Compute Shaders
Details
Dear Graphics Engineers,
we have two speakers for our final event this year.
š AR development with Unity
by Joseph Hocking (Author of "Unity in Action")
š Compute Shader Part 2
by Gottfried Eibner
š Big thanks to our sponsor svarmony
Don't miss the date and if you have something you want to talk or hear about how it's done in Unity don't hesitate to reach out to our organizers or drop a message in the chat.
See you on December 1st!
P.S. If you missed the previous talks, check out the recordings on our Youtube Channel: @unitymeetupvienna
Related topics
Mixed Reality
Oculus Rift
Game Programming
Computer Programming
Software Development
