Balance in Class-based Shooters
Hosted by Game Design Tucson
Details
In this session we take a look at class-based shooters, such as Team Fortress and Overwatch. We will be covering what they are, how they work, and how their design fosters team cooperation and harmony. After the short presentation we will move into a workshop where everyone will group up and apply this design philosophy to create a unique character. It’s sure to be informative, fun, and a great hands-on experience.
Drinks and light snacks will be provided. After the workshop we welcome anyone interested to hang out with us at a local watering hole and talk game design or team shooters. Always room for a friendly debate as well.
The meeting will be in the community room. If you can't seem to locate the secret passage, just ask one of the staff. They can help you.
