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Pitching, Story and Audio

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Rainer Z.
Pitching, Story and Audio

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Very excited about the agenda for our next gamedev meetup:

Pitching your game to publishers at Gamescom:
by Rainer Zoettl (Awfully Nice Studios)

  • Showing a pitch deck with "Sushi Surf" and a tiny prototype
  • Learnings and insights from different publishers

Narrative Story Telling:
by Johannes Felder (Innerspace, I.E.C.T, Awee Studio)

  • Introduction, Multidimensional Hero's Journey, Storyline
  • Digital Storytelling with an example on Innerspace
  • Why Audio and Story should go Hand in hand.

Auditive Design 101
by Christian Anich (Awee Studio)

  • how our ears hear,
  • our Brain listens,
  • Sound enhances experience and
  • Perception can be used as a tool
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GameDev Tirol
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Werkstätte Wattens
Weisstraße 9 · Wattens