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Gamepreneurs Seattle Meetup - Meet PlayFab, Cocos2d-x, and Teak

Gamepreneurs Seattle Meetup - Meet PlayFab, Cocos2d-x, and Teak

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Build your Game... Business!

Success in today’s game industry requires more than just building a great game -- it also requires an operations plan for what you’re going to do post-launch. Monetizing and growing your game is just as important as balancing levels.

Join us at this meetup to learn how successful game studios are using best practice solutions to build, operate, and promote their game... business:

• Reduce SDK fatigue using a modern cross-platform engine like Cocos2d-x

• Operate your game using an all-in-one live game solution like PlayFab

• Grow your player base using marketing automation solutions like Teak

Part of the Summer of Games Event Series, brought to you by GamesDevCollective, Gamepreneurs.co, and SURF Incubator

AGENDA

• 6:00pm Doors Open

• 6:30pm - 7:15pm Social Networking Game

• 7:15pm - 8:15pm Panel Discussion: James Gwertzman, Co-Founder & CEO of PlayFab; Pat Wilson, Co-Founder and CEO of Teak; Davey Jackson, Business Development at Cocos2d-x/ Chukong USA

• 8:15pm - 8:30pm Q&A

THIS IS A PAID EVENT PURCHASE YOUR TICKET HERE (http://www.eventbrite.com/e/gamepreneurs-seattle-build-your-game-business-tickets-16980452992?aff=es2)

PANELISTS

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James Gwertzman, Co-Founder & CEO of PlayFab, @gwertz

James is a veteran of fifteen years in the game industry. He was the founder of two game studios and set up PopCap’s Asia operations. His current startup, PlayFab, provides a cloud-based backend-as-a-service for games so that game developers can focus on making their games fun. Before co-founding PlayFab he was the Chief Evangelist at the non-profit Code.org organizing the Hour of Code initiative, which introduced more than 20 million students to computer science last December. James also has a great passion for server-side technologies and has multiple papers, patents, and experience building games-as-services at PopCap. He was also the lead PM for Microsoft Personalization server. https://www.linkedin.com/pub/james-gwertzman/0/9/362

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Pat Wilson, Co-Founder and CEO of Teak, @pat_wilson

Pat Wilson is the Co-Founder & CEO of Teak, the next generation marketing automation suite built by game developers, for game developers. Previously he worked at GarageGames where he created the first commercial implementation of a deferred lighting system for the Torque Engine, served as the console lead, and published the chapter Light Pre-Pass Renderer: Using the CIE Luv Color Space, in ShaderX7, 2009. https://www.linkedin.com/pub/pat-wilson/0/17a/a10

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Davey Jackson, Business Development at CocoaChina/Chukong Technologies

Davey has committed his career to assisting start-up and post start-up technology companies refine strategy, grow valuation and increase sales. As the Director of Licensing at GarageGames, Davey helped lead GG to an $80M exit to IAC. Davey was Unity Technologies original US Director of Business Development, leading double digit sales growth and pioneering Unity’s now dominant position in commercial VR/AR. As an avid gamer, Davey has worked to push game technology into new vertical markets like healthcare, training, defense, gambling and architecture. Working closely with universities, community colleges, and education advocacy groups, Davey have advised or contributed to the success of over 250 academic programs worldwide. https://www.linkedin.com/pub/davey-jackson/1/155/428

HOST and MODERATOR

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David Macias, Chief Gamepreneur and Founder of PlayStyle Labs, @mr_davidmacias

David’s a Veteran Silicon Valley Techventurer and alum of Stanford's Graduate School of Business, Apple, HP Labs, Sun Microsystems, Atari Games and Midway Games, IAC and a myriad of startups. A gamepreneuring veteran, David is currently building lifestyle games to accelerate the emergence of a global pop culture in human performance in learning, fitness, and personal productivity. His other gaming, media, and platform experience includes working on desktop video strategy for Apple’s Quicktime technology, an evangelist for Sun Microsystem’s Java Consumer Technology, and product manager for the hit Atari game San Francisco Rush. https://www.linkedin.com/in/mrdavidmacias

Gamepreneurs, The Business of the Games Business

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Everyone knows that Games are big business, according to research from intelligence firm Digi-Capital $110 Billion in 2018. Games have long been the dominant market in entertainment and have been disrupting the education, training, fitness and healthcare markets for years. But, every game company knows games is a challenging business. Gamepreneurs love a challenge. Gamepreneurs.co is for those striving to make a living, a business, or fortune with their passion for games. Gamepreneurs.co, where the power of games meets the business of games.

This Gamepreneurs Meetup is sponsored by:

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Also brought to you by the “Summer of Games” Co-Sponsors:

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Follow and tweet about it on Twitter: @gamepreneurs

Also, sign up for the beta at http://www.gamepreneurs.co

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