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Scrivere una app Android AR da zero

Agenda:h18:30 - Welcomingh18:45 - Lorenzo Meciani on the stage

🍕🍹 Pizza e cola di networking post evento📆 Giovedì 27 Febbraio, Scuola 42, Via del Tiratoio 1, Firenze, 50124, Italia.

Ti sei mai chiesto come funziona la realtà aumentata? Invece di utilizzare motori 3D come Unity o Unreal Engine, in questo talk vedremo come creare una semplice applicazione AR per Android partendo da zero, utilizzando OpenGL ES per il rendering e interfacciandoci direttamente con ARCore, l'SDK per la realtà aumentata di Google, per posizionare oggetti e tracciarli in tempo reale.

Agenda

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Speaker

Meciani Lorenzo

Hosted By

Torello Querci, CTO

Mirko Raimo, GDG Organizer

Fabian Greavu, GDG Organizer

🎓 Computer Engineer - AI Specialist
⌨ Python lover
💻 Computer Vision, Deep Learning, GenAI
📷 GoPro, Drone

Silvia Raggi, GDG Organizer

Hello GDG community! I'm Computer Engineer specialized in Graphics and Multimedia 👾

I focused my studies on 3D, Computer Vision and VR/AR 👩🏼‍💻
I’ve been part of thrilling projects using Unity and Unreal Engine, specializing in Python, C# and JavaScript programming. I have turned my passion into a dynamic career in the 3D production industry.

In my free time, I love drawing, planning trips to discover charming villages, and enjoying good wine when it's around.

rocco rotiroti, GDG Organizer

  • Design and prototyping of PCBs.
  • Cyber-Security Enthusiast.
  • PC Gamer.

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Partners

Nana Bianca (https://nanabianca.it/)

42firenze (https://42firenze.it/)

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Complete your event RSVP here: https://gdg.community.dev/events/details/google-gdg-firenze-presents-scrivere-una-app-android-ar-da-zero/.

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