Introduction to LambdaCube 3D
LambdaCube 3D (http://lambdacube3d.com) is a domain specific language and library that makes it possible to program GPUs in a purely functional style. Programming with LambdaCube constitutes of composing a data-flow description, which is compiled into a specialised library. The language provides a uniform way to define shaders and compositor chains by treating both streams and framebuffers as first-class values.
Csaba Hruska and Peter Divianszky will give an overview and we plan some live coding as well.