D&D One-Shot: The Wind Lords’ Broken Tower Bargain
Details
We have expanded this one-shot into 2 separate tables/DMs with 6 players at each table! in order to accommodate our growing community!!!
High above the desert, where the winds never rest, a shattered tower still stands—suspended between sky and ruin.
Once a place of power, the tower belonged to the Wind Lords—ancient beings who bargained in storms, secrets, and souls. Now the tower is broken, its magic unstable, its purpose forgotten… but something still honors the old deals.
Travelers speak of voices carried on the wind, calling out unfinished bargains. Promises left unpaid. Power still waiting to be claimed—or reclaimed.
Some seek fortune. Others seek answers. But all who enter must face the same truth:
The Wind Lords never forget a deal.
In this standalone D&D one-shot, you’ll ascend a fractured sky-tower, navigate shifting winds and ancient magic, and uncover the cost of a bargain that was never meant to be broken.
Sky exploration. Arcane mystery. Dangerous choices.
Guild Forge Members: Free
Guests: $5 Table Fee
