D&D One-Shot: The Light of Glimmerwick
Details
For generations, the little village of Glimmerwick has been protected by a beloved lantern spirit whose warm flame guides travelers home and keeps the strange creatures of the surrounding woods at bay.
Then one night...
the light goes out.
Without Glimmerwick's flame, the forest begins to change.
Paths lead somewhere different than they did yesterday. Strange footprints appear outside homes in the morning. Animals stare from the tree line for far too long. And after sunset, something begins moving through the tall grass.
The villagers need heroes willing to enter the woods and recover the missing light.
The party will follow strange clues, encounter unusual spirits, explore the increasingly unpredictable wilderness, and discover who—or what—stole Glimmerwick's flame.
But when they finally find the thief, the truth may not be as simple as anyone expected.
The light was stolen for a reason.
And returning it could save the village while condemning someone else.
Players will have to decide who truly needs Glimmerwick's light—and what protecting one community is worth.
What to Expect
This adventure takes place in the whimsical world of Obojima and features a mixture of exploration, roleplay, mystery, strange spirits, environmental challenges, and combat.
Expect a lighter fantasy atmosphere with plenty of weirdness beneath the surface and a final decision where there may not be one perfect answer.
No previous experience with Obojima is required.
Pre-generated characters will be provided.
Dungeons & Dragons 5e | Obojima Adventure | Limited Seats
Cost
GFG Members: Free
Non-Members: $5
Seats are limited, so please RSVP if you plan to attend.
The woods are getting darker.
Find the light before something else finds the village.
