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Details

Every year, the woodland folk gather for the Fall Fest—a night of feasting, games, stories, and celebration beneath the glowing Grand Harvest Bonfire.
At the heart of the festival is the Ember Acorn, a magical relic used to light the bonfire and maintain the balance of the changing seasons.
But this year...
the Ember Acorn disappears.
At first, all signs point toward Fernwick the Fox, a clever local trickster known for causing trouble whenever he feels ignored.
There’s just one problem.
Fernwick didn't actually take it.
The real culprits are the Acorn Sisters, three mischievous squirrel witches who stole the relic right out from under him—and now their uncontrolled magic is spreading chaos throughout the woods.
Scarecrows begin dancing on their own. Enchanted games run wild. The forest paths twist and change. And the longer the Ember Acorn remains missing, the stranger the Fall Fest becomes.
The adventurers must follow the trail through the festival grounds and surrounding woods, deal with Fernwick's antics, overcome magical challenges, and confront the Acorn Sisters before the celebration is completely ruined.
But figuring out who stole the Acorn is only part of the mystery.
The heroes will also need to discover why.

What to Expect
This is a lighter, whimsical D&D adventure featuring:

  • Festival games and roleplaying
  • Woodland exploration
  • Magical puzzles and challenges
  • A chaotic chase through the forest
  • Fernwick the Fox and his questionable plans
  • Three mischievous squirrel witches
  • Combat, riddles, and plenty of magical trouble
  • A complete story in a single session

Dungeons & Dragons | Level 3 | Cozy Woodland Adventure | Limited Seats

Cost
GFG Members: Free
Non-Members: $5
Seats are limited, so please RSVP if you plan to attend.
The festival has begun.
Now somebody needs to find the Acorn before the entire forest joins the party.

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