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Unreal Engine Meetup Hamburg // January Edition // We're Back!

New year, same obsession. Whether you spent 2025 shipping projects, debugging blueprints at 3am, or explaining that no, you're not "just playing video games".. we see you!

What's happening? A mixer to kick off 2026. No fixed theme, just good conversations about what you shipped, what failed spectacularly, and what's next. Content generation, capture, blending real with virtual.. bring whatever you've been working on.

Who's invited? Everyone. Veterans, students, artists, devs, curious gamers. If Unreal makes you excited, you belong here.

Want to share? 2 speaker slots (15 min) and exhibition space available. No polish required, just something you are passionate about. Apply on Discord: https://discord.gg/jZXww5hK

Thanks to VRHQ Hamburg and Bizzlogic for hosting. Still looking for food & drink sponsors
reach out to @Fate on Discord or fatih@inan.io

Agenda

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Speakers

Jörg Kahlhöfer

Fatih Inan

Immersive Technology Expert - Technical Director - Unreal Engine

Hosted By

Fatih Inan, Community Organizer

I'm an Unreal Engine enthusiast and CTO at Bizzlogic who's been neck-deep in real-time 3D since 2014. Over the past decade, I've had my hands in pretty much every flavor of Unreal projects you can imagine: VR, AR, virtual production, tradeshows, visualizations, multiplayer games, and platform development. If it renders in real-time, I've probably tinkered with it.

What gets me excited is being that bridge person between designers, technical artists, and developers. I speak all three languages (sometimes simultaneously, much to everyone's confusion). These days, my focus has shifted toward building scalable products with Unreal and implementing AI-powered pipelines that actually make sense for production environments, not just demos that look cool in keynotes.

I'm also a big believer in community. Pre-pandemic, I hosted meetups, and I still regularly speak on panels and run workshops because sharing knowledge is half the fun.
I've also helped businesses navigate the "should we use Unreal Engine?" question... spoiler: sometimes the answer is yes, sometimes it's "let's talk about your actual needs first."

Basically, I turn ambitious ideas into practical solutions, one blueprint node at a time. Nice to meet you!

Luke Parkes-Haskell, Community Organizer

Long-term Unreal Engine gremlin and experienced technical designer in games.

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Partners

Bizzlogic GmbH (https://bizzlogic.com)
Creating immersive virtual experiences that transform real estate and enterprise collaboration

VRHQ HAMBURG (https://www.vrhq.de/)
GERMAN //
Willkommen im VRHQ (Virtual Reality Headquarters) Hamburg
Wir haben es uns zum Ziel gesetzt, den größten Virtual Reality Hub Europas mitten in der Speicherstadt in Hamburg aufzubauen.
Auf fast 2.000m² Fläche finden Sie, neben unseren Produktionsbüros für ihre individuellen Kundenbedürfnisse und den VR Innovationslaboren, einen umfassenden VR Erlebnis-Showroom mit Präsentationsfläche inklusive Bar für After-Works, Workshops, Events oder einfach nur um VR zu erleben und auszuprobieren.

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Complete your event RSVP here: https://communities.unrealengine.com/events/details/epic-games-hamburg-presents-unreal-hamburg-january/.

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