Christian Sparks; Unreal Engine Tooling and Rendering Workflows
Details
Our first speaker is Christian Sparks, Senior Technical Artist, who’ll be diving into Unreal Engine tooling and rendering workflows, including Geometry Scripts and the technical systems behind Snaccoon, with a practical look at how these tools are used in real production. Location: Lonestar College - Kingwood Campus 20000 Kingwood Drive. Classroom Building B, Room 204
Agenda
---
Hosted By
Marco Torres,
I’m Marco Torres, a 3D artist and Unreal Engine developer in Houston. I manage a 600+ artist/dev community, moderate other creative servers, and have spoken at universities about Unreal and volunteered with local tech groups. My work spans games, VR/AR, and film/virtual production using Unreal Engine. Outside of dev I foster kittens 🐾. Excited to help grow Houston’s Unreal community with regular meetups and a welcoming space for creators. 🚀
Complete your event RSVP here: https://communities.unrealengine.com/events/details/epic-games-houston-presents-christian-sparks-unreal-engine-tooling-and-rendering-workflows/.

