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Ray Tracing in Unreal Engine 4 NVIDIA Webinar + Follow Up Discussion

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Thomas R A.
Ray Tracing in Unreal Engine 4 NVIDIA Webinar + Follow Up Discussion

Details

Our August Meetup will be a two part online discussion:

  1. Wednesday, 8/5/2020 from 10:00am-11:00am CT: NVIDIA Webinar. You can register for this webinar at https://info.nvidia.com/developer-ray-tracing-UE4-webinar-reg-page.html
  2. Thursday, 8/6/2020 from 6:30pm-7:30pm CT: Zoom Follow Up Discussion to share different project ideas for ray tracing in UE4. We will also summarize the highlights of the webinar for any members that were unable to attend on Wednesday.

Here is the description of the NVIDIA Webinar:
Join us for a live webinar to learn how to implement ray tracing in Unreal Engine 4 and explore NVIDIA RTX™ technologies. Stay in the Light creator and RTX Unreal evangelist Richard Cowgill will walk us through a sample project, explaining how to get great results with real-time ray-traced reflections, global illumination, shadows, and more.

By joining this webinar, you will:
• Discover how to use ray tracing in Unreal Engine 4
• Learn about our NvRTX branch of Unreal Engine 4 and explore an example project
• Get the insights into ray-tracing technologies exclusively for RTX
• Get your questions answered in a live Q&A session

All live webinar attendees will be entered into a drawing for a chance to win one (1) NVIDIA® TITAN RTX™. You must attend the entire webinar to be eligible.

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HPC & GPU Supercomputing Group of Minnesota
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