Eye Candy Game Jam - Launch Night
Details
Join this game jam if you would like to build skills in: Shaders (mainly Shader Graph in Unity3D), Realtime post processing effects, particle effects for aesthetics, using realtime and baked lighting to make things look and feel nice, other kinds of VFX relevant to games.
==> Register for Launch the Night On Humanitix <==
At the launch night (this Humanitix event), we will have the following:
- Free food!
- The main theme reveal.
- Talks and workshops to elaborate on game eye candy techniques.
- Mentors from AAA Game Industry and Academia
Host:
- Dr. Matt Cabanag - Winner of Multiple Game Jams and International Hackathons, AR/VR Associate Lecturer at UNSW Art & Design (A&D)
Mentors:
- Xi (Ma) Chen - Rendering Lead at Take 2 Interactive, Graduate of UNSW CSE
- Pierre Azzi - Former AAA Game Developer (Rockstar Australia), Sessional Academic at CSE
- Dr. Ali Darejeh - AR/VR Lecturer at the UNSW's School of Computer Science and Engineering (CSE)
- Emily Tang - Animation & 3D Art Lecturer at UNSW A&D
- Dr. Vedant Sansare - Game Design Lecturer at UNSW A&D
- Bradley Lin - GMSoc Events Director, PhD Student at CSE and UNSW Sessional Academic (multiple UNSW schools)
- Chris Leung - Master of Simulation and Immersive Technologies (MSIT) graduate, A&D
- Dr. Guy Lobwein - Game Art Lecturer, Game Art/Design Discipline Lead at A&D
- Harman Singh - GMSoc Vice President, Master of IT Student and Sessional Academic at CSE
More information, official Game Jam signup, and the latest event updates can be found on:
https://itch.io/jam/eye-candy-game-jam
Organised by Dr. Matt Cabanag and Bradley Lin, with the UNSW Game Making Society, and IGDA Sydney. 2D eye candy image by Daniel Lee. Eye Candy Game Jam is part of the Sydney Games Festival).
