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UX and design are fluid, abstract professions. Two people with the same title can be doing very different work—shaped by context, constraints, and experience.

Game of Perspectives is a live design conversation—not a debate, not a talk, and not a panel built around advice.

In this format, the same prompt is given to designers at different career stages. Each participant responds from their own perspective, without correction, comparison, or resolution.

The goal isn’t to find the “right” answer, but to observe how thinking shifts across roles, responsibility, and environment.

What to Expect
A panel-style conversation (not Q&A)
Prompts instead of advice
Designers thinking out loud, in real time
No debate, no fixing, no prescriptions
Space for contrast, reflection, and uncertainty
At times, the audience may also participate through reflection or resonance.

Who This Is For
Designers, UX practitioners, and anyone curious about how design is actually practiced in the real world—messy, contextual, and human.
If you’re interested in how people think, not just what they recommend, this space is for you.

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