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Junior Programmer Club for young creative minds with UNITY (8-18 years)- 100 Dhm

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Hosted By
Marwa
Junior Programmer Club for young creative minds with UNITY (8-18 years)- 100 Dhm

Details

Game: Catch the Cube

Objective: Move a player left/right to catch falling cubes and score points.

Key Unity Concepts Covered:

  1. Hierarchy: Add and organize game objects (Player, Cubes, Ground).
  2. Scene View: Position, scale, and preview objects in the game world.
  3. Inspector: Change object properties (color, speed, physics).
  4. Project Window: Store scripts and prefabs.
  5. Game View: Test how the game looks and plays.
  6. Play Mode: Run and interact with the game in real time.
  7. Basic Scripting: Move player, spawn cubes, and detect collisions.
  8. Prefab Use: Reuse falling cube objects with one template.
  9. Input System: Use keyboard controls (left/right arrows).
  10. Debugging: Use Console to check game messages (e.g., “Caught!”, “Missed!”).
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Junior Game Creators – Learn Unity!
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