June KC Unreal Devs (Virtual) Meetup - Perforce & UGS


Details
This month join us Virtually to discuss the latest and greatest in Unreal Engine 4/5. We'll be discussing:
Working with Perforce & UGS (Unreal Game Sync)
Setting up a Perforce Server & Clients
Setting up a UGS Metadata server
Best Practices for Teams using Perforce & UGS
Everyone from hobbiest and students to professional developers are welcome and encouraged to attend. Additionally, businesses and industries seeking to explore the capabilities of real-time game engine technology are welcome and encouraged to attend as well.
Agenda
6:00 PM: Welcome
6:30 PM: Perforce & UGS Demo
In this virtual meetup, we'll walk through the entire process (starting from scratch) on how to setup a Perforce Server, Unreal Game Sync Server, how to use Perforce clients, and how to get your team working and functioning appropriately using UGS and P4.
7:45 PM: Virtual Hangout
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Hosted By
Ryan Manning, Unreal Community Leader
Over the past 15+ years I've spent my life learning, leading, educating and directing multiple facets of game development, content creation, and business development. As a life-long artist, my passion is to create, enrich, and build compelling stories using game technology as my medium.
Steve Biegun, Unreal Community Leader
I am Lead Creative Technologist at Dimensional Innovations, an experience design firm in Kansas City. I lead our team's Unreal Engine development for interactive installations and VR/AR projects. Prior to joining DI, I specialized in architectural visualization and healthcare application development.
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June KC Unreal Devs (Virtual) Meetup - Perforce & UGS