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This month the Michigan!/usr/group event will be online only. Justin Triplett will introduce us to Bevy.
Bevy is a refreshingly simple, data-driven game engine built in Rust. We’ll get a feel for what makes Bevy distinctive — its Entity Component System architecture, plugin model, and ergonomic API. And we will investigate an implementation of Conway’s Game of Life and other demos.
Short presentation:
For the short presentation on a Unix/Linux topic we’ll cover the built-in shell command ‘exec‘.

Related topics

Open Source
Software Development

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