Special Guest Speaker from Poland - Design Patterns in Game Development
Details
• What we'll do
This month we are featuring a presentation from a developer who is visiting us for a few months and has been attending many meetups around town.
Patryk Gałach
A graduate of the Lublin University of Technology in Poland.
CEO of Lublin GameDev foundation (https://www.facebook.com/LublinGameDev/), Head of games department at Netins Software (https://netins.it), a teacher in Netins Academy (http://netins.academy) and longtime enthusiast of game creating.
Eagerly takes on new challenges and explores new ways to create games using all kind of new technologies.
He believes that only one thing is better than playing games, it is making them.
Description:
Design Patterns in Game Development
Did your code become a huge mess after a few days or weeks of working on it?
Maybe you have a problem with structuring your code and expanding it later?
In this talk, you will learn about a few design patterns with implementation used to make code easier to manage in a long run.
So let's fasten your seat belt and be ready for nerding out!
• What to bring
Laptop with Unity 2018.X installed and a desire to learn about Unity3D and related tools. Any problems you are having with a project.
• Important to know
You can bring food and drinks with you to the meetings. If you want time to present something, please let us know up front and we'll make time for you.