Lessons learnt from making a tiny game in nostd Rust

Hosted By
maxwell f. and Przemyslaw Hugh K.

Details
Rust is hailed for working on all platforms big and small. To put this to the test and see the language limitations, Hugh decided to make a turn based strategy game without the Rust standard library or any allocations beyond up-front known allocations. Join us as Hugh share the lessons he learnt from designing such a game with a focus on size.

London Rust Project Group
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St. Thomas' Hospital
Westminster Bridge Road · London SE1 7EH
Lessons learnt from making a tiny game in nostd Rust
FREE
30 spots left