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Hi All,

Join us for next week's Substance Texturing Meetup! This is a ticketed (but free) event so please make sure to sign up here (seats are limited): https://london.siggraph.org/event/substance-texturing-demo-meetup/

Nicolas Wirrmann (Senior Product Manager at Allegorithmic) will be showing the main features of the newly released Substance Painter 2, followed by a more advanced demo of procedural material creation in Substance Designer. With most AAA game studios using these tools, Substance has become the industry standard for creating PBR-ready (Physically Based Rendering) assets. These tools are also rapidly expanding to the VFX/Film and Design industries.

And as is tradition, we will go out for drinks afterwards!

Hope to see many of you :)

The Allegorithmic Team

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