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On June 8 we're going to do a deep dive into algorithmic world building!

  • Andrei Copaceanu will share his procedurally-generated cities into a 3D environment that is making use of L-system and Perlin noise map.

  • Ian Barrow will take us deep into voxels and how they can be used for world-building and AR as well as physics.

  • Andy Zmolek will share his ongoing experiments with modular fractals that can make arbitrarily complex worlds from simple algebra (example shown)

We'll have lots of demos and as always community sharing after the main event.

Time: June 8, 2021 7:00 PM London

Zoom link: https://unity3d.zoom.us/j/97954794668?pwd=NzlrbkEzRHMwZGJQUGVEUUtaU0lGdz09

Password: 782193

Meeting ID: 979 5479 4668

Sponsors

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King
Regular venue hosts and all round good guys.

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