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Multi-agent real-time simulation in Clojure

Multi-agent real-time simulation in Clojure

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Hey I'm new to this meetup and wondering if anyone is interested in a session hacking from Rick Hickey's 2009 demo of ant-colony. For my work at USC I want to use Clojure as a multi-agent massive programming tool for simulating large number of neurons -- in real-time. Similar techniques can be used to generate multi-character animation like can the Massive software, which made the hit while producing scenes for the Lord of the Rings.

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