A Song of Making and Unmaking (A Dark Archive mystery) - part II


Details
Introducing the third installment of the Dark Archive - at the new Pathfinder Lodge in Wiscasset: Panacea!
This is for the folks who attended the last session, which we stopped smoothly as requested. Time to learn what happens to the characters after the strange events in the catacombs...
This session is for Level 6 characters, and will be run in campaign mode. If you have a character from Organized Play you'd like to use, great - but you could also make up a new character for the Dark Archive sessions, and credit the Organized Play character of your choice. At this point in the Dark Archive, there are no more pre-generated characters available as they all stop at 5th level; I will not have the usual Iconics available from here on out. I ~will~ have a few "pre-generated characters" of my own creation, but... first come, first-served, limited flavors only.
If you didn't play Part 1 a couple weeks ago and would like to play Part 2, that's fine - just please let me know so I can bring you up to speed.
If you played this down in Scarborough... you already know what happens. Please don't spoil the surprise. ;)
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# A Song of Making and Unmaking
Xopatl has always struck me with a sense of wonder, its ancient, long-lost magic casually defying what we thought possible. The area around Yllaldo Castle has, for several years now, seen an unusually large number of people, or even nonsapient creatures, gaining spontaneous deviant powers—at first one every few years, then yearly, and then more frequent. Accelerating. There must be a cause. Powerful things dwell there, and nothing so powerful is ever lost. —K.H.W.

A Song of Making and Unmaking (A Dark Archive mystery) - part II