Dungeons and Dragons *Beginners Night @ Saturday - North Melbourne
Details
D&D5e: Heroic Fantasy role play.
New Updates:
- This is part of my goal to introduce 500 people to the hobby this year, bring a friend!
- We will be posting which games the Dungeon Master's will be running.
- Donations. We are now taking donations, QR codes to our Ko-Fi will be around.
We run 1-3 tables of DnD one-shots. Jope (organizer) is often running, and will take the newest people.
Jope is running Cordelia.
Alex is running Island of the Grave Fey
Allan is running The Cost of Ascension is Betrayal
Someone will message you on meetup a few days before the event, so please remember to check your messages.
What to Expect:
3-hour sessions filled with roleplay and problem-solving with your party
Dice and character sheets ready for you to jump straight in
An Organiser to message new people about the event. WARNING: failing to respond to this message in a timely manner will get you removed from the RSVP list. I recommend you check your messages.
What to Bring:
-Yourself
-Snacks to share, dice, and other accessories are appreciated but not necessary
2 Strike Policy
Late-leavers: attendees who cancel within 24 hours of the event.
No-shows: attendees who mark themselves as “going” but don’t turn up.
Someone who does either of these once will be forgiven but flagged.
On a second offence, they will be removed.
Long-time regulars will be afforded some leniency.
Legitimate reasons will be considered for leniency.
Game Description
Cordelia
Horror X Heroic Adventure. Details given on the day.
Isle of the Grave
Disgraced. Humiliated. Publicly castigated. And sent away from your comfortable life in the capital. Investigate a silent outpost in the northern ocean. Protect a town. Survive the coming of the night. Clear your names. Don't answer questions. A roleplay-focused puzzle adventure.
The Cost of Ascension is Betrayal
You find yourself standing outside a crumbling monastery, which contains the entry to a dungeon containing The Ascendant Heart. Held by a series of heroes and villains, only two things are known for sure about this artefact: it confers near god-like power to the one who holds it, and all who have held it have died from betrayal. Do you trust your companions? For what purpose have you sought godlike power? And what will you do to achieve it? A dungeon-crawl for 3rd level characters, includes puzzles, solo and team roleplay, and combat.
