Building HoloLens Mixed Reality Experiences with the HoloToolkit for Unity


Details
OVERVIEW
Are you excited about HoloLens & Mixed Reality??!? This is the developer session you have been waiting for! Come learn how to build Mixed Reality apps & games using the HoloToolkit for Unity. We'll cover holographic apps for HoloLens and immersive apps for Mixed Reality headsets. This talk is a big live walkthrough with live demos run on a real HoloLens device**. We'll also talk about how you can get started and what you can do today to learn even if you don't have a HoloLens of your own. Come be a part of the future!
See the full session abstract below.
EVENING DETAILS
6:00PM - PIZZA& NETWORKING: Doors open. Food & drinks will be served, courtesy of Microsoft.
6:30PM - INTRODUCTION: Housekeeping, open mic and other community announcements & request.
6:45PM - MAIN PRESENTATION: See abstract below.
After the talk - Prize raffle courtesy of Microsoft, and other sponsors.
Your RSVP is required to add your name to the building security guest list. Please keep your RSVP up-to-date should you find yourself unable to come.
MAIN PRESENTATION
Building Mixed Reality Experiences with the HoloToolkit for Unity
The HoloToolkit is an open source project led by Microsoft and the HoloLens community aimed at simplifying the development of Mixed Reality experiences. Mixed reality blends 3D holographic content into your physical world, giving your holograms real-world context and scale, allowing you to interact with both digital content and the world around you.
The HoloToolkit consists of a collection of scripts and components intended to accelerate the development of holographic applications targeting Windows Mixed Reality. This session is technical dive into the HoloToolkit for Unity where we’ll explore advanced holographic features such as gaze & gesture input, spatial mapping, plane finding, spatial understanding, microphone input, text-to-speech, and creating shared holographic experiences for multiple users. All demos will be shown on the Microsoft HoloLens, the world’s first self-contained, untethered head-mounted holographic computing device for Mixed Reality. Come learn how this open source toolkit – combined with Unity – can get you started quickly on your development journey into a world of holograms.
**IMPORTANT: Please be advised that I will not be able to offer individual demos for you to try the HoloLens. The logistics are just too complex for a large group and this is not the goal of this session. I will show on screen what I see in the HoloLens during the live demos, and you will get a very good idea of the mixed reality capabilities. If you want to try the HoloLens, the Microsoft Flagship store in NYC should has HoloLens demos running throughout July and you can reserve your spot at http://hololensevents.com .
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ABOUT THE PRESENTER
Nick Landry – Senior Technical Evangelist, Microsoft
Nick Landry (@ActiveNick) is a mobility pioneer and former entrepreneur specializing in cross-platform mobile app development for Windows, iOS and Android devices. Nick works at Microsoft as a Senior Technical Evangelist in the New York Metro area. He spent most his career in IT consulting, software and services companies across various technical and business roles, designing, building, managing and selling innovative software products and solutions for the world’s top brands and Fortune 500 companies.
Known for his dynamic and engaging style, he is a frequent speaker at major software development conferences worldwide, was a 10-year Microsoft MVP awarded on Windows Phone Development, and a Nokia Developer Ambassador & Champion. With over 25 years of professional experience, Nick is a certified developer and software architect by trade and specializes in Cross-Platform Mobility, IoT, Bots & Computer Speech, Mixed Reality, and Mobile Game Development. He is an active blogger, occasional author, avid gamer, loving husband and proud father.
Blog: http://www.AgeofMobility.com
GitHub: https://github.com/activenick
LinkedIn: http://www.linkedin.com/in/activenick

Building HoloLens Mixed Reality Experiences with the HoloToolkit for Unity