Make beautiful games that are popular all over the world
Details
We have kickass speakers and 3 great talks on building well designed games with high production quality and global appeal, from Ustwo Games, Nerial, and GameAnalytics.
Joel Beardshaw, Senior Designer at the award-winning mobile game studio Ustwo Games, who built the acclaimed Monument Valley series will talk about making "Games for everyone". Joel will be discussing the processes he and his team go through when attempting to create mobile games with universal appeal. How do you make a game that can be played and enjoyed by experienced gamers and non-gamers alike? In a career spanning more than 10 years, Joel has also worked for AAA studios such as Codemasters, working on titles such as 50 Cent: Blood on the Sand and Micro Machines.
Francois Alliot, Founder of Nerial and creator of the Reigns series that instantly became a hit premium game with millions of downloads will talk about "Reigns of Chaos: Designing Reigns". François is a game developer, designer and writer, and he created the studio Nerial 4 years ago. Through Nerial, he has released 5 games : Singular (a bubble paper puzzle game), Magic Shot (a procedurally generated French billiards game), Passengers (a migrant smuggler satire management), Devouring Stars (a RTS with galactic entities), Reigns and Reigns Her Majesty (binary Kingdom management and adventure games).
Me, Ioana Hreninciuc, COO of GameAnalytics will discuss our latest research into player behavior, this time considering the APAC market with: "Looking East: Analyzing the behavior & preferences of Chinese gamers". This is one of my favorite pieces of research to date, with some truly interesting insights on the engagement, retention, and spending patterns of players in the world's most populous country and economy. With over +40,000 games and +600 million players analyzed, this is the most comprehensive piece of research currently available in the gaming market, and we're looking forward to sharing the findings with developers everywhere.
Pizza and drinks
GameAnalytics will be sponsoring pizza and beers, so just bring your nice, curious self, and any questions you may have about game design, development, or conquering the world.
