Introduction to cross platform mobile game development in MONO framework by Nikola Peric
Mono is a free and open source (http://en.wikipedia.org/wiki/Free_and_open_source) project led by Xamarin (http://en.wikipedia.org/wiki/Xamarin) (formerly by Novell (http://en.wikipedia.org/wiki/Novell) and originally by Ximian (http://en.wikipedia.org/wiki/Ximian)) to create an Ecma (http://en.wikipedia.org/wiki/Ecma_International) standard compliant .NET Framework (http://en.wikipedia.org/wiki/.NET_Framework)-compatible set of tools including, among others, a C# (http://en.wikipedia.org/wiki/C_Sharp_(programming_language)) compiler (http://en.wikipedia.org/wiki/Compiler) and a Common Language Runtime (http://en.wikipedia.org/wiki/Common_Language_Runtime).
The stated purpose of Mono is not only to be able to run Microsoft .NET applications cross-platform, but also to bring better development tools to Linux developers. (http://en.wikipedia.org/wiki/Mono_(software)#cite_note-3) Mono can be run on many software systems (http://en.wikipedia.org/wiki/Software_system) including Android (http://en.wikipedia.org/wiki/Android_(operating_system)) (and most other Linux distributions (http://en.wikipedia.org/wiki/Linux_distribution)), BSD (http://en.wikipedia.org/wiki/BSD), iOS (http://en.wikipedia.org/wiki/IOS), OS X (http://en.wikipedia.org/wiki/OS_X), Windows (http://en.wikipedia.org/wiki/Microsoft_Windows), Solaris (http://en.wikipedia.org/wiki/Solaris_(operating_system)), and some for game consoles such as PlayStation 3 (http://en.wikipedia.org/wiki/PlayStation_3), Wii (http://en.wikipedia.org/wiki/Wii), and Xbox 360 (http://en.wikipedia.org/wiki/Xbox_360). - wikipedia (http://en.wikipedia.org/wiki/Mono_(software))
It's planned to be one hour presentation with samples for Android, iOS and Windows Phone.
After the presentation, as usual, is networking, the relaxing atmosphere with exchange of ideas and experiences.
Join us at IT Sistemi – Nove Tehnologije d.o.o. location.