Pixel Art Fundamentals✨Gamejam Edition✨- Pixelart assets, Quick!
Details
IMPORTANT: The class will be held at room 2.130.1!
Please check this page every week to know where the next class is held!
Requirements: Laptop with Aseprite (recommended) or Libresprite, or iPad with Pixsquare
https://www.aseprite.org (Paid, around $20)
https://github.com/LibreSprite/LibreSprite/releases/latest (Free and 90% identical to Aseprite. Download libresprite-development-[your OS].zip and extract. Open libresprite.exe from the folder)
https://www.pixquare.art/ (Paid, around $20, extended demo has all features but 2 canvases max)
For laptop users, it is highly recommended that you also bring a mouse or drawing tablet!
✨Summary:
Have no clue how to handle creating pixelart assets quickly and with good-looking results for your upcoming weekend Gamejam? Fear not!
Whether you're a Solo Dev looking to create simple and beautiful sprites, or a dedicated Game Artist looking to make the best use of your limited time on the project, we'll be giving you tips on how to efficiently handle asset planning and creation under extreme time constraints!
In class, we'll be creating an entire scuffed *mock* game screenshot in just under 3 hours!
Take a look at our handy-dandy reference folder for helpful pixelart resources! -> Google Drive
Per the library's policy, the reserved room for this event can only be accessed when a minimum of 3 guests are present, so please be sure to arrive on time!
Slots limited. Please make sure you'll definitely be attending and update your RSVP if you can't make it. See you guys there!
*NOTE: This course is beginner friendly, and no prior art or pixel art experience is required.
>>> If any Artists would like to share their knowledge / expertise (Pixel Art, Inking, etc.), and would like to host for future Art Meetups please feel free to message Zach (Zichaelpath) or Cesar (CBJR) on Discord.
>>> Join our Discord! https://discord.gg/zKF6QHNJNU
