TF Meetup on Reinforcement Learning & Unity


Details
Unity is a development platform to create 3D, 2D VR & AR visualizations for Games, Transportation, Film, Automotive, and Industries.
TensorFlow is key to ML-Agents, a toolkit that brings Reinforcement Learning into Unity.
Both In The Pocket and ML6 have been working independently with TensorFlow and Unity, and we will share our experiences of working with ML-Agents during this Meetup.
Agenda:
18:45 Doors Open + FOOD
19:15 Welcome & intro (5') (Kenny)
19:20 Unity, ML Agents, and VR Pong (30') (Ward)
19:50 Airhockey & Hackaton outcome (20') (Victor)
20:10 Break
20:20 AlphaZero (40') (Stan)
21:00 Drinks & playing VR Pong on an Oculus Quest!
22:30 Doors Closed
Talk 1
19:20
Ward Van Driessche (In The Pocket) will share his experiences on Unity ML-Agents, and how he used reinforcement learning to train his Agent for a VR Pong game he developed to showcase during ITP's shift19.com conference
Talk 2
19h50
Victor Sonck (ML6) will share his experiences on working with Unity and ML-Agents while creating the Airhockey game at ML6 and used during last month's Hackaton.
Talk 3
20h20
Stan Callewaert (ML6) implemented AlphaZero from scratch, and had it learn to play chess on itself. He will bring an in-depth explanation of the algorithms inside AlphaZero, share his implementation journey, and demo his very own chess grandmaster.
After the talk, we'll have our Oculus Quest VR set ready for you to play the above games, there will be food and plenty of nice people to talk to!

TF Meetup on Reinforcement Learning & Unity