Delta Green: Dead Letter Session 1
Details
September 5, 1998. A friendly in the U.S. Postal Inspection Service intercepts a package that leaks strange chemicals. A package that rustles. As if something inside is moving. The moment the inspector opens that package, it becomes a Delta Green op.
Now the Agents must pursue horrors and vicious foes from Berkeley to rural Montana. They must confront a hideous threat thought long dead. After all, in the world of Delta Green—the world its Agents kill and die to conceal—even death may die.
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost.
In Delta Green: The Role-Playing Game, the players are those agents. They fight to save human lives and sanity from threats beyond space and time. Delta Green’s percentile-based rules are quick and easy to learn.
Delta Green is a modern RPG similar to “True Detective” or “SCP” where you play as anything from a federal agent to a scientist. You work with a top-secret government organization looking to delay the inevitable apocalypse or incursions from unnatural forces.
New players are welcome. Delta Green is no more complicated than D&D 5E, and you have a patient handler with you to explain every step. Dice and character sheets can be provided.
