Delta Green: THE NEW AGE
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## July, 1997. The controversial religious movement Enolsis (famously litigious when called a “cult”) has long encouraged adherents to find inspiration and inner power with crystal Realizers. To Delta Green, it’s all ordinary grift and graft—until international news outlets report an explosion in the home of a retired Air Force colonel with ties to the biggest defense contractors around. An explosion so strange that Delta Green’s leaders have to pull in every favor to keep photos out of reporters’ hands. An explosion that centers around the husk of the colonel, merged with the floor and still holding a Realizer tight.
In Delta Green: The Role-Playing Game, the players are those agents. They fight to save human lives and sanity from threats beyond space and time. Delta Green’s percentile-based rules are quick and easy to learn.
Delta Green is a modern RPG similar to “True Detective” or “SCP” where you play as anything from a federal agent to a scientist. You work with a top-secret government organization looking to delay the inevitable apocalypse or incursions from unnatural forces.
New players are welcome. Delta Green is no more complicated than D&D 5E, and you have a patient handler with you to explain every step. Dice and character sheets can be provided.
