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Learn how to capture values from an input device and use them to program your player game object to move, rotate and jump.

Unity Fundamentals Class Series: Class 4 out of 6.

Recommended Audience: Adult

*Please note: Unity software is recommended but not required to attend.

Class 1 - Unity Editor Interface
https://www.meetup.com/Orlando-Unity-Developers-Group/events/282405561/

Class 2 - Importing Assets into Unity
https://www.meetup.com/Orlando-Unity-Developers-Group/events/282405573/

Class 3 - Basics of Programming in Unity
https://www.meetup.com/Orlando-Unity-Developers-Group/events/282405594/

Class 4 - Input Actions in Unity
https://www.meetup.com/Orlando-Unity-Developers-Group/events/282405607/

Class 5 - Controlling Animations in Unity
https://www.meetup.com/Orlando-Unity-Developers-Group/events/282405638/

Class 6 - Trigger Events in Unity
https://www.meetup.com/Orlando-Unity-Developers-Group/events/282405655/

Related topics

Independent Game Development
Video Game Development
Unity
Unity 3D Developers
Video Game Design

Sponsors

Melrose Center

Melrose Center

Intro to Unity3d course

Unity Technologies

Unity Technologies

Guidance & Support

Starter Studio

Starter Studio

Room Access, Guest Wi-fi, Tea n Coffee

Jam'Eng

Jam'Eng

Caribbean/English cuisine food for events 321-424-5062

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