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This virtual event will introduce learners to the Blender interface, workflow, tools, and attributes of a 3D project.

We'll discuss how to navigate the 3D Environment, how to move, rotate and scale a 3D object, the composition of a 3D object, rigging by parenting, and how to animate using the Timeline Editor.

This event occurs online through Zoom.

3D Modeling
Blender 3D
Independent Game Development
Video Game Development
Video Game Design

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