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This virtual event will introduce learners to the Blender interface, workflow, tools, and attributes of a 3D project.

We'll discuss how to navigate the 3D Environment, how to move, rotate and scale a 3D object, the composition of a 3D object, rigging by parenting, and how to animate using the Timeline Editor.

This event occurs online through Zoom.

3D Modeling
Blender 3D
Independent Game Development
Video Game Development
Video Game Design

Sponsors

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Melrose Center
Intro to Unity3d course
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Unity Technologies
Guidance & Support
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Starter Studio
Room Access, Guest Wi-fi, Tea n Coffee
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Jam'Eng
Caribbean/English cuisine food for events 321-424-5062

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