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Learn how to set up colliders as triggers and create interactions among objects in your game.

Understand Unity's Raycast function, registering collisions, and identifying game objects in a game scene for the purpose of triggering events in a video.

This event will be hosted by a Melrose Center instructor via ZOOM.

To get a Zoom link, register with your email at:
[Online: Unity - Triggering Events - Orange County Library System (ocls.info)](https://attend.ocls.info/event/8193606)

  • Class Duration: 1.5 hours
  • Age Requirements: 13-Adult
  • Recommended Prerequisite: Unity: Controlling Animations
  • Required Skills: None
  • Materials Fee: None
Independent Game Development
Video Game Development
Unity
Unity 3D Developers
Video Game Design

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