Flatulence, Crystals, and Happy Little Accidents
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[Note unusual date: this is the second Monday of September, not the usual first Wednesday!]
Sometimes programming Rust can feel like serious business. Let's reject the absurdity of the real world and slip into solipsism with generative art. How does Rust hold up as a paint brush? And what can we learn when our fantasy worlds bleed back into reality?
Nick Fitzgerald will lead us on a tour of his explorations of the world of generative art. There may even be some live art improv with audience participation, and a live plotter demo!
