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Our regular Lunch & Code event. This month we have a workshop introduction to Twine (http://twinery.org/), led by Hannah Powell-Smith (https://hannahpowellsmith.wordpress.com/). This is a joint event with the Oxford and London Interactive Fiction Group (https://www.meetup.com/Oxford-and-London-Interactive-Fiction-Group/).

Twine is the tool of choice for many queer artists who have created a huge range of text-focused interactive work. This workshop provides the chance to develop your own Twine work in a relaxed, informative environment.

In this session, you will get a Twine primer, looking at functionality, coding, and customisation. By the end of the day, you will have your own game, story, scene or experiment made in Twine!

Suitable for varied levels of experience. Please feel free to bring along works in progress, an idea, or just a blank slate.

Hannah Powell-Smith is an interactive fiction developer whose work focuses on fraught relationships, unreliability, and unknowable entities. She has been published in sub-Q Magazine, and is working on an interactive novel about mob necromancers with Choice of Games.

Schedule for the day:

• 12:00pm — Arrival & lunch served

• 12:30pm — Introduction to Twine, followed by coding and discussion time

• 6pm — Event ends

If you don't have your own laptop: Please come anyway — we can pair you up with someone who does have a laptop. We’re all super friendly and often pair together.

If you're new to the group: We know it can be difficult to join a new social group, so we offer a Buddy Scheme to make it easier; one of our team will meet you before the event starts, and then help introduce you to the group. See our Buddy Scheme page (https://github.com/qcldn/docs/blob/master/buddy.md) for more information.

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