Outgunned / The A-Team / Jiyugaoka RPG Day III


Details
Ten years ago, a crack commando unit was sent to prison by a military court for a crime they didn't commit. These men promptly escaped from a maximum security stockade to the Los Angeles underground. Today, still wanted by the government, they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them, maybe you can hire... the A-Team.
Daaa da daaa, da da daaa... dada da da da daaa, da dadada daaa...
Are you felling the jazz? Do you love it when a plan comes together? Or maybe you just pity the foo'?
Hop in your custom 1983 GMC Vandura, light up your cigar, and scratch Billy the invisible dog behind his ears, because it's time to relive one of the greatest TV shows of the 80s with all your favourite heroes:
John "Hannibal" Smith (the Brain)
Templeton "Faceman" Peck (the Face)
Bosco "B. A." Baracus (the Commando)
H. M. "Howling Mad" Murdock (the Ace)
Amy Amanda "Triple A" Allen (the Sleuth)
Notes on system:
- Outgunned is a rules-light, fast-paced, off-the-wall, totally gonzo game system. How does that manifest in the TV world of the A-Team? Use your spotlight coin to get out of sticky situations... can a personal hot-air balloon be made out of trash bags, hair dryers, and really long extension cords? You know it can.
- Pregens provided.
- Bring a handful of d6s. You'll need at least 9 of them.
Notes on Theme:
- This adventure is centred on dark/sensitive themes.
- It contains mature situations connected with real-world cultures in collision.
- Players are free to explore dark themes and motifs during the session.
- This adventure may not be for everyone. Please consider this carefully before signing up.

Outgunned / The A-Team / Jiyugaoka RPG Day III