This is an open session for those who have 2 to 5 minutes to show-off their project, ask a question, share your lessons learned. It's intended to be very informal. Bring your laptop or just free-style it without any tech.
Debugging Rust: techniques and challenges
by Robert O'Callahan
The Rust compiler catches a lot of bugs before you even run your code, but eventually you have bugs you need to debug. Many Rust developers rely on "printf debugging" but there are more powerful tools available. I'll talk about record-and-replay debugging with gdb and rr (I'm the lead developer of the latter), and some of the differences between C/C++ and Rust that impact the debugging experience. I'll also give a peek at our new Pernosco debugger.