Audio Anywhere


Details
"Audio Anywhere" by Benedict Gaster
Summary: Benedict will be talking about "Audio Anywhere", a framework for working with audio plugins that are compiled once and run anywhere. He will introduce a desktop example; including the use of Faust for DSP, lightweight Web-views for GUIs, and Rust as a hosting language.
At the heart of Audio Anywhere is an audio engine whose Digital Signal Processing (DSP) components are written in Faust and deployed with WebAssembly.
He'll describe his groups modifications to the Faust compiler, utilizing Rust as an intermediate language to provide access to auto-vectorization of WebAssembly (128-SIMD). A number of example modules will be discussed, demonstrating the utility of the framework.
This will be an online meetup using Google Meet. Please feel free to ask questions in the chat, and we will collate these for Q/A at the end of the talk.
(Photo credit: https://www.flickr.com/photos/seeminglee/3990573818, https://creativecommons.org/licenses/by-sa/2.0/)

Audio Anywhere