Lunch and Query | Farclip.ai
Details
Lunch on Us at Gracie's This Friday, 5th.
Bring Your Unity or Unreal Scene. | Farclip Hands-On SLC
Lunch is on me. Your scene is the price of admission.
This is a hands-on session for game developers in Salt Lake City who want to see what their engine isn't telling them.
We're gathering a small group of builders, feeding you, and walking through a live spatial analysis tool called Farclip together. No slides. No pitch deck. Just real projects, real results, and honest conversation about what shows up.
Farclip was built by game developers who got tired of finding spatial bugs too late. It runs natively inside Unity, Unreal, and Godot. It surfaces hidden dependencies in your scene while you're still building. Not after QA. Not during crunch.
While you're building, you'll leave with a free account, the integration package installed in your engine, and a real query result from a scene you actually care about.
Food is handled. Show up hungry and don't forget your laptop!
