April 24, 2008
If it is that old TV commercial with Professor Owl, 3.
Passing along my experiences as an Indie developer making a MMO and how the possibilities and methods of doing so.
Being with a local game developer community, support group, passing around ideas, making friends and networking.
In the computer gaming industry, about 4 years from planning and developing Force of Arms. No prior titles.
Government IT & IA Services.
Greetings All, Native San Diegan, been a gamer for most of life and have been at work putting together a mech based MMO, titled as Force of Arms. Yup it is hard and difficult, but not impossible. Faith Manages.
Good source for networking.