Let’s Play Red November! @Capitol Hill
Details
You serve aboard the mighty Red November an experimental gnomish attack submarine. However, everything is going wrong. The sub is descending and the water pressure increasing, the nuclear reactor is overheating, the nuclear missile launchers are pre-igniting, fires and water leaks are everywhere, there's a giant Kraken looming nearby and there’s very little oxygen and (more importantly) vodka left. You must work with the other crew members get organized and solve the problems. You’ll divide the tasks among yourselves to minimize the risks, and sometimes accept that you may have to sacrifice yourself for the common cause. If you can keep alive long enough, rescue will arrive and the ship saved!
Red November uses Area Movement, Dice Rolling, Hand Management, & Time Track. The game is played on the map of the submarine. The conditions in the submarine are represented by three disaster tracks: Asphyxiation, Heat and Pressure. During the game, these conditions get worse, and if any one of them reaches its maximum value, the submarine is lost. In addition, various emergencies can occur which have to be dealt with swiftly, or they'll also lead to the loss of the submarine. Each turn, a player can move to a new location, and perform some action there. Such an action can be repairs (which will improve conditions on the sub and/or fix emergencies), removing obstacles (unblocking hatches, removing flooding or extinguishing fires) or stocking up on equipment (which will help with later actions). Each action is paid for with time. The more time a player spends on an action, the greater the chance of success. After each player's turn, a number of events will happen; the more time was spent, the more events will occur. Such events will be the worsening of conditions in the submarine, or the triggering of emergencies.
The host is happy to teach if you haven't played before.
2 - 8 players
60 - 120 minutes expected play time, depending on turnout and player familiarity.
BGG Link
7-min How-to (StarlitCitadel)
(Don't worry, we'll go over the rules on the day, too.)
