Let’s Play Dominion & Off with their Heads!
Details
You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner.
But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents, on your mother's side, would be delighted.
Dominion, uses Deck Building, Delayed Purchase, Hand Management, Open Drafting, Take That, & Variable Set-up. Each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. For this game we will be playing the Plunder expansion. The host is happy to teach if you haven't played before.
2 - 4 players (This is a Closed Game)
30 minutes expected play time, depending player familiarity.
BGG Link
3-min How-to (Three-Minute Boardgames)
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As loyal Card Soldiers, you are responsible for managing the mercurial Red Queen's headspace. Every hedge must be trimmed, every axe sharpened, and-most importantly-everything that can be red must be red.
Should you fail in your duty to protect your lady liege from the distracting aesthetic blemishes all around her, your head will not be long attached to your shoulders!
Off with their Heads!, uses Reveal & Write and Trick-Taking. Played over a series of 3 rounds players secretly choose and reveal cards from their hands to compete for position in each of 7 bouts. The ranking of the revealed cards determines whether you place highest, lowest, or somewhere in between, and that result dictates where you record the card’s value on your personal score sheet.
Each section of your sheet rewards a different strategy. Claim the highest card to mark the Meadow and complete mushrooms for points, land in the middle to carefully place numbers throughout the Woods while following the Jabberwock’s rule, or take the lowest rank to navigate the maze-like Keep where every number you record becomes valuable. Along the way you can earn bonuses, invite iconic Wonderlandians to your Tea Party, and manipulate your marks using helpful teacups.
At the end of each round, two cards are set aside. After the three rounds, those cards form a six-card pool from which players create their best five-card poker hand for bonus points before final scoring. The player who has earned the most favor with the Queen across their sheet wins the game… and keeps their head.
The host is happy to teach if you haven't played before.
2 - 4 players (This is a Closed Game)
15-30 minutes expected play time, depending player familiarity.
BGG Link
8-min How-to (Kovray)
