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Have you learned the basics of Shuriken and maybe touched a shader or two, but you’re not sure how to really get the most out of the VFX options in Unity?

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From smoke and auras, to sparks and explosions; come join Ryan Gatts, a VFX artist at FXVille and get a crash course about the techniques used among AAA VFX artists and how you can integrate them into your own teams and projects.

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